For a high-profile title this has all the trappings of a budget game, which is truly unfortunate. Whether it's characters continually swinging a weapon at an unbreakable barrel (because they're standing in the wrong spot) or the whole game suddenly crashing for no reason, there are plenty of technical flaws that should have been hammered out by the QA team. On top of the uninspired gameplay sits a healthy collection of bugs and glitches, all of which never should have made it into the final build. Though the title boasts several hours worth of content the harsh reality is that after you've played for an hour or two you've already seen most of what Dungeon Hunter 2 has to offer. Once more the game offers a truly vanilla experience, falling into all the familiar ruts and rhythms established by the genre. The same goes for the obligatory leveling system and skill progression, as players once again dump points into attributes and special talents in the name of becoming the ultimate wrecking machine. It's the same thing we've been doing for decades and Dungeon Hunter 2 offers no new thrills. The whole game boils down to trying to find better loot, or completing quests in the hopes that you will be rewarded with a shiny new sword or enough cash to snatch up that enchanted gauntlet you've had your eye on. Now Dungeon Hunter 2 has arrived and while it offers a solid experience it doesn't really push any boundaries or offer anything you haven't seen before.ĭungeon Hunter 2 follows the traditional mechanics of choosing a character class, grabbing a weapon and then proceeding to wail on enemies in the hopes that better loot will pop out of their corpse once they've been dispatched. ![]() It's a tried-and-true formula for sure, but it's one gamers still enjoy after all these years. In lieu of that Gameloft steps in with their Dungeon Hunter franchise, which lets players pick up a weapon, raid some lairs and pick up a whole lot of loot along the way. Use the touch screen to control the pad intuitively and grab bonus items directly as they fall.Even though Diablo is one of the greatest PC RPG franchises known to gaming we've yet to see any Blizzard-sponsored Diablo titles pop up on iOS. More modes, levels, power-ups, challenges, bosses, and surprises than any game in the genre! Recommended for fans of puzzle and arcade games such as: Arkanoid, Breakout, Tetris, and Bejeweled. “The bright, near-seizure-inducing graphics the series is known for look excellent on the iPhone” (MTV preview) Multi-player mode allowing two people to face off in real-time matches on the same iPhone. Infinite replay value thanks to a random level generator in Endless Mode. Accelerometer allows you to re-arrange or rotate brick formations by simply tilting the iPhone. Use the touch screen to intuitively control the pad and directly grab bonus items as they fall. ![]() Dynamic bricks and obstacles, all designed in 3D with next-gen visual effects. More modes, levels, power-ups, challenges, bosses, and surprises than any game of the genre! The “Best Damn Brickout ever!” (Wireless Gaming Review/ Gamespot) is back, now bringing countless rounds of frenzied block breaking action to the iPhone.įorget everything you know about brick-breaking games and discover the most intuitive, trendy, and technically accomplished take on the well-known arcade classic to date:
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